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Directx 11 vs 12
Directx 11 vs 12













directx 11 vs 12
  1. #Directx 11 vs 12 how to
  2. #Directx 11 vs 12 driver

Differences likely signal a bug, so if you find one, please send F6 screenshots to Support. We’re also interested in knowing what looks different with DirectX 12 enabled. If you experience crashes or other problems, please check whether there’s anything interfering that you can turn off. Note: Some third-party overlays may be incompatible with DirectX 12.

#Directx 11 vs 12 driver

If you can reproduce a crash consistently in the DirectX12 driver but can’t reproduce the same crash in DirectX 11, please report the WAR-# in this thread. To that end, we’re keenly interested in having crashes reported if they only occur in the new driver. The most common errors were freezes, FPS. But some said that the game also did not work well with DirectX 11. Many players complained that the game did not work well with this DirectX 12. However, it cannot be argued that using the latest version of DirectX 12 is the best choice. We also hope to hammer out some bugs during our initial beta test of the DirectX 12 driver. As for Ready or Not, players can use both versions of DirectX. We hope to avoid that as we work on a different solution. Other games work around this process by forcing massive shader compiles in their launchers. Depending on your system, this process could appear as micro-stutters the first time a shader is needed. This difference means that as you play, the DirectX 12 driver must convert shaders from a generic format to versions optimized for your specific model of graphics card.

directx 11 vs 12

For example, the new driver does not yet support the shader cache that’s automatic in DirectX 11 drivers. Please keep in mind that several optimizations are still in the works. Even though Warframe’s DirectX 12 support is still in beta, you should notice slightly faster rendering on most graphics cards and faster rendering on multi-core systems! The DirectX 12 driver should look graphically alike to the standard DirectX 11 driver, but the new driver exposes several optimizations we can use in the future. We are pleased to bring you beta support of DirectX 12 this week! This beta arrives alongside The Great Ensmallening: Part 2 build.

directx 11 vs 12

#Directx 11 vs 12 how to

We appreciate your patience as we continued to work on this beta support! Please see the OP on how to participate in the DirectX 12 Beta and how to report any issues you come across. Beta support of DirectX 12 is now live on PC!















Directx 11 vs 12